Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Toolkits/AssetEditorToolkit.h |
Include |
#include "Toolkits/AssetEditorToolkit.h" |
class IHasMenuExtensibility
Indicates that a class has a default menu that is extensible
Name | Description | ||
---|---|---|---|
|
TSharedPtr< ... |
GetMenuExtensibilityManager() |