FExampleCharacterFXEditorToolkit

Inheritance Hierarchy

References

Module

ExampleCharacterFXEditor

Header

/Engine/Plugins/Experimental/CharacterFXEditor/ExampleCharacterFXEditor/Source/ExampleCharacterFXEditor/Public/ExampleCharacterFXEditorToolkit.h

Include

#include "ExampleCharacterFXEditorToolkit.h"

Syntax

class FExampleCharacterFXEditorToolkit : public FBaseCharacterFXEditorToolkit

Constructors

Name Description

Public function

FExampleCharacterFXEditorToolkit

(
    UAssetEditor* InOwningAssetEdi...
)

Destructors

Overridden from FBaseCharacterFXEditorToolkit

Name Description

Protected function Virtual Const

FEditorModeI...

 

GetEditorModeId()

Override this to get the Mode ID of the concrete CharacterFXEditorMode.

Overridden from IToolkit

Name Description

Public function Virtual Const

FText

 

GetBaseToolkitName()

Returns the localized name of this toolkit type (typically just " editor")

Public function Virtual Const

FName

 

GetToolkitFName()

Returns the invariant name of this toolkit type

Public function Virtual Const

FText

 

GetToolkitName()

Returns the localized name of this toolkit

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