| AActor::EndPlay()
|
Module |
|
Header |
/Engine/Plugins/Runtime/MassGameplay/Source/MassReplication/Public/MassClientBubbleInfoBase.h |
Include |
#include "MassClientBubbleInfoBase.h" |
Source |
/Engine/Plugins/Runtime/MassGameplay/Source/MassReplication/Private/MassClientBubbleInfoBase.cpp |
virtual void EndPlay
(
const EEndPlayReason::Type EndPlayReason
)
Overridable function called whenever this actor is being removed from a level