IMetasoundEditor::IsPlaying

Whether or not the given editor is current associated with a [UAudioComponent](API\Runtime\Engine\Components\UAudioComponent) that is actively playing.

References

Module

MetasoundEditor

Header

/Engine/Plugins/Runtime/Metasound/Source/MetasoundEditor/Public/IMetasoundEditor.h

Include

#include "IMetasoundEditor.h"

Syntax

bool IsPlaying() const

Remarks

Whether or not the given editor is current associated with a UAudioComponent that is actively playing.

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