UVariantManagerBlueprintLibrary::CreateLevelVariantSetsActor

Creates a new [ALevelVariantSetsActor](API\Plugins\VariantManagerContent\ALevelVariantSetsActor) in the current scene and assigns LevelVariantSetsAsset to it.

References

Module

VariantManager

Header

/Engine/Plugins/Enterprise/VariantManager/Source/VariantManager/Public/VariantManagerBlueprintLibrary.h

Include

#include "VariantManagerBlueprintLibrary.h"

Source

/Engine/Plugins/Enterprise/VariantManager/Source/VariantManager/Private/VariantManagerBlueprintLibrary.cpp

Syntax

UFUNCTION(BlueprintCallable, Category="VariantManager")
static ALevelVariantSetsActor * CreateLevelVariantSetsActor
(
    ULevelVariantSets * LevelVariantSetsAsset
)

Remarks

Creates a new ALevelVariantSetsActor in the current scene and assigns LevelVariantSetsAsset to it.

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