AVirtualCameraPlayerControllerBase::SavePreset

Saves a preset into the list of presets.

References

Module

VirtualCamera

Header

/Engine/Plugins/Experimental/VirtualCameraCore/Source/VirtualCamera/Public/VirtualCameraPlayerControllerBase.h

Include

#include "VirtualCameraPlayerControllerBase.h"

Source

/Engine/Plugins/Experimental/VirtualCameraCore/Source/VirtualCamera/Private/VirtualCameraPlayerControllerBase.cpp

Syntax

UFUNCTION(BlueprintCallable, Category="Virtual Camera|Settings")
FString SavePreset
(
    bool bSaveCameraSettings,
    bool bSaveStabilization,
    bool bSaveAxisLocking,
    bool bSaveMotionScale
)

Remarks

Saves a preset into the list of presets.

Returns

the name of the preset

Parameters

Parameter

Description

bSaveCameraSettings

Should this preset save camera settings

bSaveStabilization

Should this preset save stabilization settings

bSaveAxisLocking

Should this preset save axis locking settings

bSaveMotionScale

Should this preset save motion scaled settings

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