UVirtualHeightfieldMeshComponent::GetVirtualTextureVolume

Get the associated runtime virtual texture volume.

References

Module

VirtualHeightfieldMesh

Header

/Engine/Plugins/Experimental/VirtualHeightfieldMesh/Source/VirtualHeightfieldMesh/Public/VirtualHeightfieldMeshComponent.h

Include

#include "VirtualHeightfieldMeshComponent.h"

Source

/Engine/Plugins/Experimental/VirtualHeightfieldMesh/Source/VirtualHeightfieldMesh/Private/VirtualHeightfieldMeshComponent.cpp

Syntax

ARuntimeVirtualTextureVolume * GetVirtualTextureVolume() const

Remarks

Get the associated runtime virtual texture volume. Can return nullptr if the volume is from an unloaded level.

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