UVirtualHeightfieldMeshComponent::GetVirtualTextureTransform

Get the associated runtime virtual texture transform including any texel snap offset.

References

Module

VirtualHeightfieldMesh

Header

/Engine/Plugins/Experimental/VirtualHeightfieldMesh/Source/VirtualHeightfieldMesh/Public/VirtualHeightfieldMeshComponent.h

Include

#include "VirtualHeightfieldMeshComponent.h"

Source

/Engine/Plugins/Experimental/VirtualHeightfieldMesh/Source/VirtualHeightfieldMesh/Private/VirtualHeightfieldMeshComponent.cpp

Syntax

FTransform GetVirtualTextureTransform() const

Remarks

Get the associated runtime virtual texture transform including any texel snap offset.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Cancel