| UObjectBase
|
Module |
|
Header |
/Engine/Source/Runtime/AugmentedReality/Public/ARSharedWorldGameMode.h |
Include |
#include "ARSharedWorldGameMode.h" |
class AARSharedWorldGameMode : public AGameMode
Name | Description | ||
---|---|---|---|
|
int32 |
BufferSizePerChunk |
The size of the buffer to use per send request. |
Name | Description | |
---|---|---|
|
AARSharedWorldGameMode ( |
Name | Description | ||
---|---|---|---|
|
AARSharedWor... |
GetARSharedWorldGameState() |
|
|
void |
SetARSharedWorldData ( |
Sets the image data for the shared world game session |
|
void |
SetARWorldSharingIsReady() |
Tells the game mode that the AR data is ready and should be replicated to all connected clients |
|
void |
SetPreviewImageData ( |
Sets the image data for the shared world game session |