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Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/StructOnScope.h |
Include |
#include "UObject/StructOnScope.h" |
class FStructOnScope
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bool |
OwnsMemory |
Whether the struct memory is owned by this instance. |
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TWeakObjectPtr<... |
Package |
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uint8 * |
SampleStructMemory |
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TWeakObjectPtr<... |
ScriptStruct |
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FStructOnScope() |
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FStructOnScope ( |
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FStructOnScope ( |
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FStructOnScope ( |
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FStructOnScope ( |
Name | Description | |
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~FStructOnScope() |
Name | Description | ||
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void |
Destroy() |
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UPackage ... |
GetPackage() |
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const UStruc... |
GetStruct() |
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uint8 * |
GetStructMemory() |
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const uint8 ... |
GetStructMemory() |
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void |
Initialize() |
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void |
Initialize ( |
Re-initializes the scope with a specified UStruct |
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bool |
IsValid() |
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bool |
OwnsStructMemory() |
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void |
Reset() |
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void |
SetPackage ( |
Name | Description | ||
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FStructOnSco... |
operator= ( |
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FStructOnSco... |
operator= ( |