USkeletalMeshComponent::AreRequiredCurvesUpToDate

This will check if the required curves are up-to-date by checking version number with skeleton.

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h

Include

#include "Components/SkeletalMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SkeletalMeshComponent.cpp

Syntax

bool AreRequiredCurvesUpToDate() const

Remarks

This will check if the required curves are up-to-date by checking version number with skeleton. Skeleton's curve list changes whenever newer is added or deleted. This still has to happen in editor as well as in game as There is no guarantee of Skeleton having all curves as we've seen over and over again. Cooking does not guarantee skeleton containing all names

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