USkinnedMeshComponent::GetCurrentSyncLOD

Returns what the current sync LOD has bee set to

Override Hierarchy

ILODSyncInterface::GetCurrentSyncLOD()

USkinnedMeshComponent::GetCurrentSyncLOD()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SkinnedMeshComponent.h

Include

#include "Components/SkinnedMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SkinnedMeshComponent.cpp

Syntax

virtual int32 GetCurrentSyncLOD() const

Remarks

Returns what the current sync LOD has bee set to

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