USkyAtmosphereComponent::DestroyRenderState_Concurrent

Used to shut down any rendering thread structure for this component

Warnings

  • This is called concurrently on multiple threads (but never the same component concurrently)

Override Hierarchy

UActorComponent::DestroyRenderState_Concurrent()

USkyAtmosphereComponent::DestroyRenderState_Concurrent()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SkyAtmosphereComponent.h

Include

#include "Components/SkyAtmosphereComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SkyAtmosphereComponent.cpp

Syntax

virtual void DestroyRenderState_Concurrent()

Remarks

Used to shut down any rendering thread structure for this component

This is called concurrently on multiple threads (but never the same component concurrently)

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