USplineComponent::GetWorldLocationAtSplinePoint

Get the world location at spline point

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SplineComponent.h

Include

#include "Components/SplineComponent.h"

Syntax

FVector GetWorldLocationAtSplinePoint
(
    int32 PointIndex
) const

Remarks

Get the world location at spline point

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