USplineMeshComponent::GetMeshId

An optional string identifying the mesh data.

Override Hierarchy

IInterface_CollisionDataProvider::GetMeshId()

USplineMeshComponent::GetMeshId()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SplineMeshComponent.h

Include

#include "Components/SplineMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SplineMeshComponent.cpp

Syntax

virtual void GetMeshId
(
    FString & OutMeshId
)

Remarks

An optional string identifying the mesh data.

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