UStaticMeshComponent::AdditionalStatObject

Give a readable name for this component, including asset name if applicable

Override Hierarchy

UActorComponent::AdditionalStatObject()

UStaticMeshComponent::AdditionalStatObject()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/StaticMeshComponent.h

Include

#include "Components/StaticMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/StaticMeshLight.cpp

Syntax

virtual UObject const * AdditionalStatObject() const

Remarks

Give a readable name for this component, including asset name if applicable

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