UStaticMeshComponent::AreNativePropertiesIdenticalTo

Returns whether native properties are identical to the one of the passed in component.

Override Hierarchy

UObject::AreNativePropertiesIdenticalTo()

UStaticMeshComponent::AreNativePropertiesIdenticalTo()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/StaticMeshComponent.h

Include

#include "Components/StaticMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/StaticMeshComponent.cpp

Syntax

virtual bool AreNativePropertiesIdenticalTo
(
    UObject * Other
) const

Remarks

Returns whether native properties are identical to the one of the passed in component.

Returns

true if native properties are identical, false otherwise

Parameters

Parameter

Description

Other

Other component to compare against

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