ASkyLight

Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/SkyLight.h

Include

#include "Engine/SkyLight.h"

Syntax

class ASkyLight : public AInfo

Variables

Name Description

Public variable

uint32: 1

 

bEnabled

Replicated copy of LightComponent's bEnabled property

Constructors

Name Description

Public function

ASkyLight

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Const

USkyLightCom...

 

GetLightComponent()

Returns LightComponent subobject

Public function Virtual

void

 

OnRep_bEnabled()

Replication Notification Callbacks

Overridden from UObject

Name Description

Public function Virtual Const

void

 

GetLifetimeReplicatedProps

(
    TArray< FLifetimeProperty >& OutLi...
)

Returns the properties used for network replication, this needs to be overridden by all actor classes with native replicated properties

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Cancel