Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/TextureRenderTarget2D.h |
Include |
#include "Engine/TextureRenderTarget2D.h" |
Source |
/Engine/Source/Runtime/Engine/Private/TextureRenderTarget2D.cpp |
Updates (resolves) the render target texture immediately. Optionally clears the contents of the render target to green.