Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h |
Include |
#include "GameFramework/GameModeBase.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameModeBase.cpp |
void DispatchPostLogin
(
AController * NewPlayer
)
Called as part of the PostLogin process. This is the last step before we spawn a new player.