AGameModeBase::DispatchPostLogin

Called as part of the PostLogin process. This is the last step before we spawn a new player.

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h

Include

#include "GameFramework/GameModeBase.h"

Source

/Engine/Source/Runtime/Engine/Private/GameModeBase.cpp

Syntax

void DispatchPostLogin
(
    AController * NewPlayer
)

Remarks

Called as part of the PostLogin process. This is the last step before we spawn a new player.

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