AGameModeBase::K2_OnRestartPlayer

Implementable event called at the end of RestartPlayer

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h

Include

#include "GameFramework/GameModeBase.h"

Syntax

void K2_OnRestartPlayer
(
    AController * NewPlayer
)

Remarks

Implementable event called at the end of RestartPlayer

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