AGameModeBase::SetPlayerDefaults

Initializes player pawn back to starting values, called from RestartPlayer

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h

Include

#include "GameFramework/GameModeBase.h"

Source

/Engine/Source/Runtime/Engine/Private/GameModeBase.cpp

Syntax

virtual void SetPlayerDefaults
(
    APawn * PlayerPawn
)

Remarks

Initializes player pawn back to starting values, called from RestartPlayer

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