| AGameModeBase::SpawnPlayerFromSimulate()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h |
Include |
#include "GameFramework/GameModeBase.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameModeBase.cpp |
virtual bool SpawnPlayerFromSimulate
(
const FVector & NewLocation,
const FRotator & NewRotation
)
Used in the editor to spawn a PIE player after the game has already started