Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h |
Include |
#include "GameFramework/GameModeBase.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameModeBase.cpp |
virtual bool UpdatePlayerStartSpot
(
AController * Player,
const FString & Portal,
FString & OutErrorMessage
)
Attempts to initialize the 'StartSpot' of the Player.
bool true if we updated the start spot, otherwise false.
Parameter |
Description |
---|---|
Player |
The controller for the player. |
OutErrorMessage |
Any error messages. |