AGameModeBase::UpdatePlayerStartSpot

Attempts to initialize the 'StartSpot' of the Player.

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameModeBase.h

Include

#include "GameFramework/GameModeBase.h"

Source

/Engine/Source/Runtime/Engine/Private/GameModeBase.cpp

Syntax

virtual bool UpdatePlayerStartSpot
(
    AController * Player,
    const FString & Portal,
    FString & OutErrorMessage
)

Remarks

Attempts to initialize the 'StartSpot' of the Player.

Returns

bool true if we updated the start spot, otherwise false.

Parameters

Parameter

Description

Player

The controller for the player.

OutErrorMessage

Any error messages.

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