Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/GameSession.h |
Include |
#include "GameFramework/GameSession.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameSession.cpp |
virtual void OnAutoLoginComplete
(
int32 LocalUserNum,
bool bWasSuccessful,
const FString & Error
)
Delegate triggered on auto login completion