AGameSession::RequiresPushToTalk

Does the session require push to talk

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/GameSession.h

Include

#include "GameFramework/GameSession.h"

Syntax

virtual bool RequiresPushToTalk() const

Remarks

Does the session require push to talk

Returns

true if a push to talk keybinding is required or if voice is always enabled

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Cancel