Deprecated
Use UnregisterPlayers with FUniqueNetIdRepl
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/GameSession.h |
Include |
#include "GameFramework/GameSession.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameSession.cpp |
virtual void UnregisterPlayers
(
FName InSessionName,
const TArray< FUniqueNetIdRepl > & Players
)
Unregister players from the online service session
Parameter |
Description |
---|---|
SessionName |
name of session to unregister from |
Players |
ids of the players to unregister |