Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/GameSession.h |
Include |
#include "GameFramework/GameSession.h" |
Source |
/Engine/Source/Runtime/Engine/Private/GameSession.cpp |
virtual void UpdateSessionJoinability
(
FName InSessionName,
bool bPublicSearchable,
bool bAllowInvites,
bool bJoinViaPresence,
bool bJoinViaPresenceFriendsOnly
)
Update session join parameters
Parameter |
Description |
---|---|
SessionName |
name of session to update |
bPublicSearchable |
can the game be found via matchmaking |
bAllowInvites |
can you invite friends |
bJoinViaPresence |
anyone who can see you can join the game |
bJoinViaPresenceFriendsOnly |
can only friends actively join your game |