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| AController::OnPossess()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
Include |
#include "GameFramework/PlayerController.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PlayerController.cpp |
Overridable native function for when this controller is asked to possess a pawn.
Parameter |
Description |
---|---|
InPawn |
The Pawn to be possessed |