APlayerState::GetPawn

Convenience helper to return a cast version of the pawn controlled by this Player State.

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerState.h

Include

#include "GameFramework/PlayerState.h"

Syntax

template<class T>
T * GetPawn() const

Remarks

Convenience helper to return a cast version of the pawn controlled by this Player State.

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