Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerState.h |
Include |
#include "GameFramework/PlayerState.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PlayerState.cpp |
virtual void RegisterPlayerWithSession
(
bool bWasFromInvite
)
Register a player with the online subsystem
Parameter |
Description |
---|---|
bWasFromInvite |
was this player invited directly |