AWorldSettings::AreWorldBoundsChecksEnabled

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/GameFramework/WorldSettings.h

Include

#include "GameFramework/WorldSettings.h"

Syntax

bool AreWorldBoundsChecksEnabled() const

Returns

whether given world is restricting actors to +-HALF_WORLD_MAX bounds, destroying actors that move below KillZ

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