Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/WorldSettings.h |
Include |
#include "GameFramework/WorldSettings.h" |
bool IsPartitionedWorld() const
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/GameFramework/WorldSettings.h |
Include |
#include "GameFramework/WorldSettings.h" |
bool IsPartitionedWorld() const