UGameplayStatics::LoadDataFromSlot

Load contents from a slot/file into a buffer of save data.

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h

Include

#include "Kismet/GameplayStatics.h"

Source

/Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp

Syntax

static bool LoadDataFromSlot
(
    TArray< uint8 > & OutSaveData,
    const FString & SlotName,
    const int32 UserIndex
)

Remarks

Load contents from a slot/file into a buffer of save data.

Returns

Whether valid save data was found and loaded.

Parameters

Parameter

Description

OutSaveData

Data buffer to load into

SlotName

Name of save game slot to save to.

UserIndex

For some platforms, master user index to identify the user doing the saving.