FVoiceSettings

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Net/VoiceConfig.h

Include

#include "Net/VoiceConfig.h"

Syntax

struct FVoiceSettings

Variables

Name Description

Public variable

TObjectPtr< USo...

 

AttenuationSettings

Optional attenuation settings to attach to this player's voice.

Public variable

TObjectPtr< USc...

 

ComponentToAttachTo

Optionally attach the voice source to a Scene Component to give the appearance that the voice is coming from that scene component.

Public variable

TObjectPtr< USo...

 

SourceEffectChain

Optional audio effects to apply to this player's voice.

Constructors

Name Description

Public function

FVoiceSettings()

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