UOnlineEngineInterface::MuteRemoteTalker

Mute a remote user for a given local player

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Net/OnlineEngineInterface.h

Include

#include "Net/OnlineEngineInterface.h"

Syntax

virtual bool MuteRemoteTalker
(
    UWorld * World,
    uint8 LocalUserNum,
    const FUniqueNetIdWrapper & PlayerId,
    bool bIsSystemWide
)

Remarks

Mute a remote user for a given local player

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