UParticleModuleBeamTarget::AutoPopulateInstanceProperties

Helper function used by the editor to auto-populate a placed [AEmitter](API\Runtime\Engine\Particles\AEmitter) with any instance parameters that are utilized.

Override Hierarchy

UParticleModule::AutoPopulateInstanceProperties()

UParticleModuleBeamTarget::AutoPopulateInstanceProperties()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Particles/Beam/ParticleModuleBeamTarget.h

Include

#include "Particles/Beam/ParticleModuleBeamTarget.h"

Source

/Engine/Source/Runtime/Engine/Private/Particles/ParticleBeamModules.cpp

Syntax

virtual void AutoPopulateInstanceProperties
(
    UParticleSystemComponent * PSysComp
)

Remarks

Helper function used by the editor to auto-populate a placed AEmitter with any instance parameters that are utilized.

Parameters

Parameter

Description

PSysComp

The particle system component to be populated.

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