FSpatialHashRuntimeGrid

Represents a runtime grid (editing)

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionRuntimeSpatialHash.h

Include

#include "WorldPartition/WorldPartitionRuntimeSpatialHash.h"

Syntax

struct FSpatialHashRuntimeGrid

Remarks

Represents a runtime grid (editing)

Variables

Name Description

Public variable

bool

 

bBlockOnSlowStreaming

Should streaming block in situations where cells aren't getting loaded fast enough.

Public variable

bool

 

bClientOnlyVisible

Public variable

int32

 

CellSize

Public variable

FLinearColor

 

DebugColor

Public variable

FName

 

GridName

Public variable

TObjectPtr< con...

 

HLODLayer

Public variable

float

 

LoadingRange

Public variable

int32

 

Priority

Constructors

Name Description

Public function

FSpatialHashRuntimeGrid()

Operators

Name Description

Public function Const

bool

 

operator!=

(
    const FSpatialHashRuntimeGrid& Oth...
)

Public function Const

bool

 

operator==

(
    const FSpatialHashRuntimeGrid& Oth...
)

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