FWorldPartitionPerWorldSettings

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionEditorPerProjectUserSettings.h

Include

#include "WorldPartition/WorldPartitionEditorPerProjectUserSettings.h"

Syntax

struct FWorldPartitionPerWorldSettings

Variables

Name Description

Public variable

TArray< FName >

 

LoadedDataLayers

Public variable

TArray< FName >

 

LoadedEditorLocationVolumes

Public variable

TArray< FBox >

 

LoadedEditorRegions

Public variable

TArray< FName >

 

NotLoadedDataLayers

Constructors

Functions

Name Description

Public function

void

 

Reset()

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