unreal.AISenseNotifyType
¶
- class unreal.AISenseNotifyType¶
Bases:
EnumBase
EAISense Notify Type
C++ Source:
Module: AIModule
File: AIPerceptionTypes.h
- ON_EVERY_PERCEPTION: AISenseNotifyType¶
Continuous update whenever target is perceived.
- Type:
0
- ON_PERCEPTION_CHANGE: AISenseNotifyType¶
From “visible” to “not visible” or vice versa.
- Type:
1