unreal.AnimNode_AnimNextInterfaceGraph
¶
- class unreal.AnimNode_AnimNextInterfaceGraph¶
Bases:
AnimNode_CustomProperty
Animation node that allows a AnimNextInterfaceGraph output to be used in an animation graph
C++ Source:
Plugin: AnimNext
Module: AnimNextInterfaceGraph
File: AnimNode_AnimNextInterfaceGraph.h
Editor Properties: (see get_editor_property/set_editor_property)
anim_next_interface_graph
(AnimNextInterfaceGraph): [Read-Write]lod_threshold
(int32): [Read-Write] * Max LOD that this node is allowed to run * For example if you have LODThreadhold to be 2, it will run until LOD 2 (based on 0 index) * when the component LOD becomes 3, it will stop update/evaluate * currently transition would be issue and that has to be re-visitedsource
(PoseLink): [Read-Write] The input pose we will pass to the graph