unreal.AnimNode_BlendStack

class unreal.AnimNode_BlendStack(blend_weight: float = 0.0, internal_time_accumulator: float = 0.0)

Bases: AnimNode_AssetPlayerBase

Anim Node Blend Stack

C++ Source:

  • Plugin: PoseSearch

  • Module: PoseSearch

  • File: AnimNode_BlendStack.h

Editor Properties: (see get_editor_property/set_editor_property)

  • blend_weight (float): [Read-Write] Last encountered blendweight for this node

  • internal_time_accumulator (float): [Read-Write] Accumulated time used to reference the asset in this node