unreal.AnimNode_BlendStack
¶
- class unreal.AnimNode_BlendStack(blend_weight: float = 0.0, internal_time_accumulator: float = 0.0)¶
Bases:
AnimNode_AssetPlayerBase
Anim Node Blend Stack
C++ Source:
Plugin: PoseSearch
Module: PoseSearch
File: AnimNode_BlendStack.h
Editor Properties: (see get_editor_property/set_editor_property)
blend_weight
(float): [Read-Write] Last encountered blendweight for this nodeinternal_time_accumulator
(float): [Read-Write] Accumulated time used to reference the asset in this node