unreal.AnimNode_CorrectPose

class unreal.AnimNode_CorrectPose(source_pose: PoseLink = [])

Bases: AnimNode_Base

Anim Node Correct Pose

C++ Source:

  • Plugin: PoseCorrectives

  • Module: PoseCorrectives

  • File: AnimNode_CorrectPose.h

Editor Properties: (see get_editor_property/set_editor_property)

  • pose_correctives_asset (PoseCorrectivesAsset): [Read-Write] Pose Correctives asset to use.

  • source_pose (PoseLink): [Read-Write] Bones to use for driving parameters based on their transform

property source_pose: PoseLink

[Read-Write] Bones to use for driving parameters based on their transform

Type:

(PoseLink)