unreal.AnimationBudget
¶
- class unreal.AnimationBudget(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibrary
Function library to expose the budget allocator to Blueprints
C++ Source:
Plugin: AnimationBudgetAllocator
Module: AnimationBudgetAllocator
File: AnimationBudgetBlueprintLibrary.h
- classmethod enable_animation_budget(world_context_object, enabled) None ¶
Enable/disable the animation budgeting system. Note that the system can also be disabled globally via CVar, which overrides this setting.
- classmethod set_animation_budget_parameters(world_context_object, parameters) None ¶
Set the parameters of the animation budgeting system. Note that the parameters can also be set globally via CVar.
- Parameters:
world_context_object (Object) –
parameters (AnimationBudgetAllocatorParameters) –