unreal.AsyncAction_PerformTargeting
¶
- class unreal.AsyncAction_PerformTargeting(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintAsyncActionBase
class: UAsyncAction_PerformTargeting
C++ Source:
Plugin: TargetingSystem
Module: TargetingSystem
File: AsyncAction_PerformTargeting.h
Editor Properties: (see get_editor_property/set_editor_property)
targeted
(PerformTargetingReady): [Read-Write]
- property targeted: PerformTargetingReady¶
[Read-Write]
- Type: