unreal.AudioDeviceChangedState
¶
- class unreal.AudioDeviceChangedState¶
Bases:
EnumBase
EAudioDeviceChangedState
C++ Source:
Module: AudioMixer
File: AudioDeviceNotificationSubsystem.h
- ACTIVE: AudioDeviceChangedState¶
1
- DISABLED: AudioDeviceChangedState¶
2
- INVALID: AudioDeviceChangedState¶
0
- NOT_PRESENT: AudioDeviceChangedState¶
3
- UNPLUGGED: AudioDeviceChangedState¶
4