unreal.AzureSpatialAnchorsResult
¶
- class unreal.AzureSpatialAnchorsResult¶
Bases:
EnumBase
Note: this Result enum must match AzureSpatialAnchorsInterop::AsyncResult in MixedRealityInterop.h
C++ Source:
Plugin: AzureSpatialAnchors
Module: AzureSpatialAnchors
File: AzureSpatialAnchorsTypes.h
- CANCELED: AzureSpatialAnchorsResult¶
19
- FAIL_ALREADY_STARTED: AzureSpatialAnchorsResult¶
3
- FAIL_ANCHOR_ALREADY_TRACKED: AzureSpatialAnchorsResult¶
9
- FAIL_ANCHOR_DOES_NOT_EXIST: AzureSpatialAnchorsResult¶
8
- FAIL_ANCHOR_ID_ALREADY_USED: AzureSpatialAnchorsResult¶
7
- FAIL_BAD_CLOUD_ANCHOR_IDENTIFIER: AzureSpatialAnchorsResult¶
6
- FAIL_BAD_LIFETIME: AzureSpatialAnchorsResult¶
16
- FAIL_BAD_LOCAL_ANCHOR_ID: AzureSpatialAnchorsResult¶
5
- FAIL_NOT_ENOUGH_DATA: AzureSpatialAnchorsResult¶
15
- FAIL_NO_ANCHOR: AzureSpatialAnchorsResult¶
10
- FAIL_NO_AR_PIN: AzureSpatialAnchorsResult¶
4
- FAIL_NO_CLOUD_ANCHOR: AzureSpatialAnchorsResult¶
11
- FAIL_NO_LOCAL_ANCHOR: AzureSpatialAnchorsResult¶
12
- FAIL_NO_SESSION: AzureSpatialAnchorsResult¶
13
- FAIL_NO_WATCHER: AzureSpatialAnchorsResult¶
14
- FAIL_SEE_ERROR_STRING: AzureSpatialAnchorsResult¶
17
- FAIL_UNKNOWN: AzureSpatialAnchorsResult¶
20
- NOT_LOCATED: AzureSpatialAnchorsResult¶
18
- NOT_STARTED: AzureSpatialAnchorsResult¶
1
- STARTED: AzureSpatialAnchorsResult¶
2
- SUCCESS: AzureSpatialAnchorsResult¶
0