unreal.BeginUpdateDelegate

class unreal.BeginUpdateDelegate(*args: Any, **kwargs: Any)

Bases: MulticastDelegateBase

Broadcast at the end of an Instance update request (e.g., before returning from UpdateSkeletalMeshAsync). Notice that Mutable internally can also request an Instance update.

Parameters:

instance (CustomizableObjectInstance) –

C++ Source:

  • Plugin: Mutable

  • Module: CustomizableObject

  • File: CustomizableObjectInstance.h