unreal.BeginUpdateDelegate
¶
- class unreal.BeginUpdateDelegate(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBase
Broadcast at the end of an Instance update request (e.g., before returning from UpdateSkeletalMeshAsync). Notice that Mutable internally can also request an Instance update.
- Parameters:
instance (CustomizableObjectInstance) –
C++ Source:
Plugin: Mutable
Module: CustomizableObject
File: CustomizableObjectInstance.h