unreal.BodyForcesGroup

class unreal.BodyForcesGroup(apply_gravity: bool = False, damping_multiplier: float = 0.0, stiffness_multiplier: float = 0.0, incompressibility_multiplier: float = 0.0, inflation_multiplier: float = 0.0)

Bases: StructBase

Body Forces Group

C++ Source:

  • Plugin: ChaosFlesh

  • Module: ChaosFleshEngine

  • File: ChaosDeformableTetrahedralComponent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • apply_gravity (bool): [Read-Write]

  • damping_multiplier (float): [Read-Write]

  • incompressibility_multiplier (float): [Read-Write]

  • inflation_multiplier (float): [Read-Write]

  • stiffness_multiplier (float): [Read-Write]

property apply_gravity: bool

[Read-Write]

Type:

(bool)

property damping_multiplier: float

[Read-Write]

Type:

(float)

property incompressibility_multiplier: float

[Read-Write]

Type:

(float)

property inflation_multiplier: float

[Read-Write]

Type:

(float)

property stiffness_multiplier: float

[Read-Write]

Type:

(float)