unreal.ChangeConnectionStateEvent
¶
- class unreal.ChangeConnectionStateEvent(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBase
Change Connection State Event Delegate Signature
- Parameters:
widget (VCamStateSwitcherWidget) –
old_state (Name) –
new_state (Name) –
C++ Source:
Plugin: VirtualCameraCore
Module: VCamCore
File: VCamStateSwitcherWidget.h